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SunLicenseSign inShared copies stop working. Paying customers never notice.
Free plan · No credit card · Set up in minutes
Coding with an AI agent? Paste one promptPerpetual, subscription or trial, in your format.
AX8P-XXXX-XXXX-XXXX1, 3 or 10 devices per key.
TOO_MANY_MACHINESKeys on purchase, revoked on refund.
Signed licenses verify with no connection.
Ed25519Flags shared keys, with a one-click fix.
Lite & StandardRevoke a key, block a machine or country.
# check a key from anywhere
curl https://api.sunlicense.com/api/v1/validate \
-H "Authorization: Bearer slk_..." \
-H "Content-Type: application/json" \
-d '{"licenseKey":"AX8P-XXXX-XXXX-XXXX",
"fingerprint":"pc-7f3a"}'
{ "valid": true, "code": "VALID",
"machines": { "used": 2, "max": 3 } }Yes. The Free plan covers three products, 100 licenses and 10,000 license checks a month, with no credit card. Paid plans start at $5 a month when you need more.
Anything that can make an HTTPS request or read a file: Minecraft plugins and mods, FiveM scripts, Discord bots, desktop apps, game add-ons, scripts and tools. There are SDKs for Java, JavaScript, Python, .NET, PHP, Lua and Rust, and a REST API for everything else.
License checks run on their own service, separate from the dashboard, so they keep answering when other parts are down. Signed offline licenses verify with no connection at all, even if SunLicense itself is unreachable.
No. Keep selling where you sell now. Connect the store and SunLicense issues a key on each purchase and revokes it on a refund or chargeback.